Subject PhD on behavorial animation model
PhD “Behavioral animation model handling groups of agents for a serious game platform”
In the framework of partnership between C.E.S.U 21 (Centre d’Enseignement des Soins d’Urgence Côte d’Or) and Laboratoire Informatique de Bourgogne (L.I.B.), the purpose of this thesis is to extend a behavioral animation model, developed at the LIB for several years, that will later be used to design a computer platform for “serious games”. Such a platform would allow various human actors to interact in the context of simulated disaster situations. More information at : https://drive.google.com/open?id=1bTS9HI7LK82XiA1HAwhw3TwsynYmLds8
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PhD "Behavioral animation model handling groups of agents for a serious game platform"
In the framework of partnership between C.E.S.U 21 (Centre d’Enseignement des Soins d’Urgence Côte d'Or) and Laboratoire Informatique de Bourgogne (L.I.B.), the purpose of this thesis is to extend a behavioral animation model, developed at the LIB for several years, that will later be used to design a computer platform for "serious games". Such a platform would allow various human actors to interact in the context of simulated disaster situations. More information at : https://drive.google.com/open?id=1bTS9HI7LK82XiA1HAwhw3TwsynYmLds8- entete_extrait:
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